Description
[CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power]+10000, and if three or more cards are imprisoned, this unit gets drive +1. [ACT](VC/RC)1/Turn:COST [Counter Blast (1)], choose two of your opponent's rear-guards, and imprison them in your Prison. (Put them into your Order Zone that has a Prison)
View AllClose