(You may only have one [Over] trigger in a deck. When revealed as a trigger, remove that card, draw a card, choose one of your units, and it gets [Power]+100 Million until end of turn! If revealed...
(You may only have one [Over] trigger in a deck. When revealed as a trigger, remove that card, draw a card, choose one of your units, and it gets [Power]+100 Million until end of turn! If revealed...
(You may only have one [Over] trigger in a deck. When revealed as a trigger, remove that card, draw a card, choose one of your units, and it gets [Power]+100 Million until end of turn! If revealed...
[AUTO](Drop):When your rear-guard is placed by the ability of your grade 3 or greater vanguard with "Mediell" in its card name, COST [Counter Blast (1)], and call this card to an open (RC).
[AUTO](Drop):When your rear-guard is placed by the ability of your grade 3 or greater vanguard with "Mediell" in its card name, COST [Counter Blast (1)], and call this card to an open (RC).
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:When this unit is put on (GC), choose one of your units, and it cannot be hit until end of that battle...
[AUTO](RC)1/Turn:When your other grade 1 or less rear-guard is retired by your card's ability, COST [Soul Blast (2)], draw a card, and this unit gets [Power]+5000 until end of turn.
[AUTO]:When this unit is placed on (RC), if you have three or more units with "Mystiark" in their card names, this unit gets [Power]+5000 until end of turn. Then, COST [Soul Blast (1)], choose one of...