[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of...
[ACT](RC):COST [Soul Blast (1) & retire this unit], and one of your vanguards gets [Power]+15000 until end of turn. Cheapest Shipping fee is about $1.5.
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of...
[AUTO](RC):When your vanguard [Stand] by a card's ability, COST [Counter Blast (1) & discard a card from your hand], and this unit gets [Power]+15000/[Critical]+1 until end of turn.
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of...
[AUTO](RC):When placed, this unit gets [Power]+10000 until end of turn. [AUTO](RC):At the beginning of your main phase, COST [put this unit into your soul], search your deck for up to one "Highspeed,...
[AUTO](RC):When placed, if you have another unit in the same column as this unit, Soul Charge (1). If you Soul Charge a trigger unit, this unit gets [Power]+10000 until end of turn.