[AUTO](RC):When this unit boosts a Shadow Army token, you may have this unit get [Power]+15000 until end of turn. If you do, at the end of that battle, retire all of your rear-guards in the same...
[AUTO](RC):When this unit boosts a Shadow Army token, you may have this unit get [Power]+15000 until end of turn. If you do, at the end of that battle, retire all of your rear-guards in the same...
[AUTO](Back Row RC):When your Shadow Army token is placed on another (RC) in the same column as this unit, if you have a grade 3 or greater vanguard with "Orfist" in its card name, [Stand] this unit.
[AUTO](Back Row RC):When your Shadow Army token is placed on another (RC) in the same column as this unit, if you have a grade 3 or greater vanguard with "Orfist" in its card name, [Stand] this unit.
[AUTO](VC):When a World is put into your order zone, choose one of your units, and it gets [Power]+5000 until end of turn. [CONT](RC):During your turn, if your World is Abyssal Dark Night, this unit...
[ACT](RC):If your World is Dark Night or Abyssal Dark Night, COST [Soul Blast (1)], and increase or decrease this unit's [Power] to 15000 until end of turn.