When you play a card with original cost of 2, choose 1 of the following. [1] Deal 2 damage to all followers in enemy field. Add 2 to your leader's health. [2] Deal 2 damage to all enemy leaders...
When you play a card with original cost of 2, choose 1 of the following. [1] Deal 2 damage to all followers in enemy field. Add 2 to your leader's health. [2] Deal 2 damage to all enemy leaders...
Evolve (2): Evolve this card. Fanfare: Put a "Mimi" or a "Coco" into your EX Area. [Necrocharge_10] Put 1 of each instead. ("Mimi" is a 0 PP Nightmare spell with "Choose an enemy follower. Deal 2...
Evolve (1): Evolve this card.
Fanfare: Choose a follower in enemy field. Deal 2 damage to it.
Activate: [1PP and Lesson_2]: Choose up to 2 followers in enemy field. Deal 2 damage to them.
Fanfare: Look at the top 7 cards of your deck. From among them, put up to 4 Nightmare followers with different name and with original cost of 6 or less into the field. Put the rest to the bottom of...
During your turn, whenever an opponent plays a spell, deal 2 damage to their leader.
Once per turn during your turn, whenever a Kagero card you control deals ability damage to an enemy follower,...
Fanfare: This card gets +X/+X. X is the number of "Forest Bat" in your field. Activate: [1 PP and put a "Forest Bat" into your graveyard]: Choose an enemy follower. Deal 3 damage to it. Deal 1 damage...