[ACT](RC)1/Turn:If you persona rode this turn, COST [Counter Blast (1)], choose a total of up to three of you and your opponent's rear-guards, and you and your opponent put them into the soul. This...
[AUTO]:When this unit is placed on (RC) by a card's ability, COST [Soul Blast (2)], Counter Charge (1), and this unit gets [Power]+5000 until end of turn.
[AUTO](RC):When this unit attacks a vanguard, if you persona rode, COST [Soul Blast (1)], choose one of your opponent's rear-guards, retire it, this unit gets [Power]+5000 until end of that battle...
[ACT](RC)1/Turn:If you persona rode this turn, COST [Soul Blast (1) & discard a card from hand], and this unit gets [Power]+5000 until end of turn. Choose a set order from your drop, and put it...
[ACT](RC)1/Turn:If you persona rode this turn, COST [Counter Blast (1)], your opponent puts all of their rear-guards in the same column as this unit on the bottom of his or her deck in any order, and...
[AUTO](RC):When this unit boosts, COST [Soul Blast (1)], choose one of the units this unit boosted, and until end of turn, it gets "[AUTO](VC/RC):When this unit's attack hits a vanguard, choose one...
[ACT](RC)1/Turn:If you persona rode this turn, COST [Soul Blast (1)], choose one of your other units, and that unit and this unit get [Power]+10000 until end of turn. ("If you persona rode" is active...