Description
[ACT](VC)1/Turn:COST [Put a rear-guard and a card from your hand and a card from your drop into your soul], your opponent chooses two cards each from their rear-guards, hand and drop, and puts them into their soul. If your opponent did not put six cards into their soul, this unit gets drive +1 until end of turn. [CONT](VC/RC):During your turn, this unit gets [Power]+5000 for every six cards in your soul. If this unit is on (VC), it gets +10000 instead of +5000. [CONT](VC):This unit gets [Critical]+1 for every six cards in your opponent's soul.
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