[AUTO](VC):At the start of your ride phase, until end of turn, you "Final Rush". [AUTO](VC)1/Turn:At the end of the battle this unit attacked, if you are in "Final Rush", COST [Counter Blast (1)...
[CONT](RC):If you are in "Final Rush", this unit gets [Power]+5000, and if this unit [Stand] this turn by a card effect, [Critical]+1. [AUTO](RC):When this unit's attack hits, COST [Counter Blast...
[CONT](RC):If you are in "Final Rush", this unit gets [Power]+5000. [ACT](RC)1/Turn:COST [Counter Blast (1) & put a rear-guard into your soul], choose one of your opponent's rear-guards for every...
[CONT](RC):If you are in "Final Rush", this unit gets [Power]+5000, and when this unit would attack, it battles all of your opponent's units in a column. [AUTO](RC):When this unit's attack hits, Soul...
[ACT](RC)1/Turn:If you are in "Final Rush", COST [Counter Blast (1) & put two other rear-guards into your soul], choose a card from your soul, call it to (RC), and that unit and this unit get...
[AUTO](RC):When this unit boosts a vanguard, if you are in "Final Rush", COST [Counter Blast (1)], choose one of your vanguards, and it gets "Triple Drive" until end of turn. (Drive check three...