[AUTO]:When this card is discarded from hand during your turn, if your vanguard is grade 2 or greater, COST [Soul Blast (1)], and call this card to (RC). If it is your battle phase, this unit cannot...
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:When this unit is put on (GC), choose one of your units, and it cannot be hit until end of that battle...
[CONT](RC):During the battle this unit attacked, if you have four or more AutoMOD gauges, all of your opponent's rear-guards cannot move from (RC) to (GC).
[AUTO]:When this unit is put on (GC), if your order zone has three or more Products, COST [Energy Blast (3)], and this unit gets [Shield]+20000 until end of that battle.
[AUTO]:When this card is discarded from hand during your turn, if you have a vanguard with "Alestiel" in its card name, look at the top card of your deck, and put it on the top or bottom of the deck...
[AUTO](RC):When this unit boosts, if your opponent has two or less rear-guards, COST [Counter Blast (1) & Energy Blast (2)], draw a card, and this unit gets [Power]+5000 until end of that battle.