Description
[AUTO](VC)1/Turn:At the end of the battle this unit attacked, COST [Counter Blast (1)], choose any number of cards with "Jewel Knight" in their card name from your hand, and call them to (RC) with units. Then, if you called three or more cards, and your opponent's vanguard is grade 3 or greater, COST [Soul Blast (4)], and [Stand] this unit. [AUTO](VC/RC):When your other unit is placed on this unit's circle, COST [Counter Blast (1)], and that placed unit gets [Power]+10000/drive +1 until end of turn.
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