[Counter] Choose a monster in battle, and for this battle, give it power +2000, defense +2000 and [Counterattack]. If there is a "Symbel Gard" in your drop zone, you may discard a card from your...
[AUTO]:When this unit is placed on (RC), COST [put a card from your hand into your soul], choose one of your vanguards, and that unit and this unit get [Power]+5000 until end of turn.
[CONT](RC):If your soul has seven or more cards, all of your opponent's rear-guards in same column as this unit lose "Boost" and "Intercept", and cannot gain those skills.
[CONT](RC):During your turn, if your opponent's vanguard is grade 3 or greater, and your order zone has three or more set orders, this unit gets [Power]+10000.
[Counter] [Act] Put this card from your hand or field into your drop zone, and you may pay 1 gauge. If you do, the next time damage would be dealt to you this turn, it is reduced by 2.World Wide...