Description
[ACT](VC)1/Turn:COST [Put a grade 3 card with "Ezel" in its card name from your hand into your soul], choose all of the grade 3 cards with "Ezel" in their card names not named "Salvation Lion, Grand Ezel Scissors" in your soul, and this unit gets all of their abilities until end of turn.
[ACT](VC)1/Turn:If your opponent's vanguard is grade 3 or greater, and your soul has two or more grade 3 cards, COST [Counter Blast (1)], until end of turn, this unit gets drive +1, and your opponent cannot activate vanguard's [AUTO] abilities. Unlock all of your locked cards.
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