Starter Amulet
Activate Engage this card, put this card into its owner's cemetery: Put the top 2 cards of your deck into your cemetery. This ability can be activated if you have a Shadow Paladin...
At the start of your end phase, refresh this card.
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(Stand Trigger: When this card is flipped by a Drive Check, select a follower on your field and refresh it. This turn, that follower...
Quick.
Select up to 1 enemy follower on the field and up to 1 Shadow Paladin follower in your cemetery. Destroy the 1st follower and add the 2nd to your hand.
Ride (1): Give this follower Drive.
On Drive: Give this follower +1/+1. If you have at least 5 cards in your banished area, select an enemy follower on the field. Destroy it and give your leader +2.
Ride (1): Give this follower Drive.
On Drive: Give this follower +1/+1. If you have at least 5 cards in your banished area, select an enemy follower on the field. Destroy it and give your leader +2.
Ward.
Fanfare If you have at least 10 Shadow Paladin cards in your cemetery, give your leader +3.
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(Heal Trigger: When this card is flipped by a Drive Check, give your leader +3.)