[AUTO](RC):When this unit attacks, if your opponent's vanguard is Grade 3 or greater, COST [Counter Blast (1) & Soul Blast (1)], and this unit gets [Power]+5000/[Critical]+1 until end of that...
[ACT](VC):COST [Soul Blast (1) "True Hearted Ruby"], until end of turn, this unit gets [Power]+15000, and your opponent cannot intercept. [ACT](VC):COST [Soul Blast (1) "Everlasting Sapphire"], look...
Friend-[CONT](VC/RC):If you have another unit in the same column as this unit, that unit and this unit become "Friends". [AUTO](VC)1/Turn:At the end of the battle this unit attacked, if you have five...
[ACT](VC)1/Turn:COST [Counter Blast (1)], and retire all of your opponent's grade 2 rear-guards. All of your front units get [Power]+10000 until end of turn for each unit retired. If no cards were...
[AUTO](VC):At the start of your ride phase, until end of turn, you "Final Rush". [AUTO](VC)1/Turn:At the end of the battle this unit attacked, if you are in "Final Rush", COST [Counter Blast (1)...
[CONT](RC):If you are in "Final Rush", this unit gets [Power]+5000, and if this unit [Stand] this turn by a card effect, [Critical]+1. [AUTO](RC):When this unit's attack hits, COST [Counter Blast...