[AUTO](RC):When placed, one of your units gets [Power]+3000 until end of turn. If that unit is grade 3, Soul Charge (1). [AUTO](RC):At the end of the battle it attacked, COST [Soul Blast (1)], and...
[CONT](RC):If your or your opponent's rear-guard was returned to a hand during this turn, this unit gets [Power]+6000. Cheapest Shipping fee is about $1.5.
[AUTO](RC):When placed, if you have three or more units, COST [discard a card from your hand], this unit gets [Power]+3000 until end of turn, if you have one or less face up cards in your damage...
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power]+3000 until end...
[AUTO](RC):When placed, if you have three or more units, COST [Counter Blast (1)], this unit gets [Power]+6000 until end of turn, and if you have one or less face up cards in your damage zone, Soul...
[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total...
[AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand) [CONT](RC) Generation Break 1:During your...
[ACT](VC/RC):COST [Soul Blast (3) & discard two sentinels from your hand], this unit gets [Power]+15000 until end of turn, if your opponent's vanguard is grade 3 or greater, return all of your...