Fanfare: Choose a follower in enemy field. It gets -2/-0. Activate: [1PP, act this card and put it into graveyard]: Choose a follower with original cost of 2 or less from your graveyard. Put it into...
During your turn, when this follower takes damage from card effects, deal 1 damage to all enemy leaders. Fanfare: Deal 1 damage to all followers in field.
Fanfare: If there are 3 or more cards in your field, choose a follower in enemy field. Destroy it. Deal 2 damage to its leader. Add 2 to your leader's health.
[Rush] Fanfare: Put the top card of enemy deck to graveyard. Then, if there are 10 or more cards in enemy graveyard, put the top card of your deck into EX Area.